June 23, 2014

vIVE – Very Immersive Virtual Experience (Virtual Reality with MOCAP)

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vIVE – Very Immersive Virtual Experience

The initial goal of this project was to use passive optical motion capture to track an Oculus Rift to create an immersive virtual experience. The physical Oculus Rift is motion captured and in realtime with low latency the data is piped to unity to drive the virtual Oculus Rift. The output is wirelessly transmitted to the device. This results in an untethered virtual experience, which can include hands, feed or even a full body avatar.

The future goals for this project are:

  • Develop opensource tools to create an immersive virtual experience
  • Develop or adopt tools and protocols to allow virtual spaces to overlap
  • Using observation and experimentation; explore new user experiences, interactivity and UI/UX language and protocols

vIVE now has its own project page. Visit vIVE for more information!

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