Next Virtual Reality and Immersive event- Monday Nov 17th

Please join the S3D Centre at Emily Carr and VanVR Meetup group on Monday Nov 17th, 7pm at the MOCAP studio inside Intersections Digital Studios @ Emily Carr! In our third partnered event with VanVR, we showcase the work of our undergraduate student Kushal Goenka with his creation “The Library” UE4 VR environment. Attendees will be encouraged to experience the demo with David Clements latest generation VR headset design.

UBC Family Medicine Partnership

The Health Design Lab is very pleased to announce a new partnership with the Department of Family Practice at UBC on an exciting new project aimed at providing software support tools for family doctors in their clinical practice.

Partnership with the Centre for Hip Health and Mobility

The Health Design Lab is pleased to announce a new partnership with the Centre for Hip Health and Mobility (CHHM). Hip fractures among the elderly are a significant public health concern due to their frequency; there are about 25,000 hip fractures in Canada per year (with 3,900 in BC alone), and most cases are caused by falls.

Advancements in HFR, S3D, UltraHD and the immersive experience

The S3D Centre is a national centre of excellence dedicated to advancing the art and technology of stereo 3D, advanced imaging and immersive media topics through applied research, skills development and event outreach.

Mozilla Lightbeam Launches!

The Social + Interactive Media (SIM) Centre at Emily Carr University of Art + Design teamed up with the Mozilla Foundation to improve the visualization design of Lightbeam, an experimental add - on for Firefox that allows you to see the third parties that have connected themselves to your online activity. This research project is led by Associate Professor Amber Frid-Jimenez with a design team including Sabrina Ng, Joakim Sundal and Heather Tsang.  More about Lightbeam

ISEA2015 to be held in Vancouver

ISEA is one of the world’s most prominent international arts and technology events, bringing  together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in art, interactivity, and electronic and digital media.

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The Emily Carr research culture is a strategically important element of the University.  We lead the country in the contributions we make to research in studio-based art, design, and media.


During the past 20 years, a dramatic evolution has taken place in the visual arts, media arts, and design.  The growth of digital technology has given rise to new means of production, new kinds of employment, new kinds of creative and aesthetic expression, and new opportunities for artists, media practitioners and designers to reach diverse audiences.

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